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AI Insights · Timothy · July 2025

Top Real-Time Strategy Apps in Oceania: Q2 2025

Explore the performance of the top real-time strategy apps in Oceania for Q2 2025, featuring key metrics like downloads, revenue, and active users.

Top Real-Time Strategy Apps in Oceania: Q2 2025

In the second quarter of 2025, the real-time strategy category saw significant activity on the unified platform in Oceania. Here's a detailed look at the top five apps based on their performance metrics.

Clash Royale from Supercell demonstrated impressive growth. Weekly revenue began at around $91K and surged to approximately $466K by the end of June. Downloads showed a similar upward trend, starting at 6.1K and peaking at 45.3K. Active users increased steadily from 219K to over 512K.

The Battle Cats by ponos corporation experienced a decline in revenue, starting at $18.5K and decreasing to $6.7K. Downloads remained relatively stable, fluctuating between 1.1K and 2K. Active users saw a downward trend, decreasing from 30.3K to 19.3K.

Riot Games' TFT: Teamfight Tactics had varying revenue, reaching a high of $16.4K in mid-April before dropping to $3.9K. Downloads were fairly steady, hovering around 1K. Active users showed a slight increase, moving from 8.7K to 10.8K.

Mob Control from Voodoo saw a moderate revenue range, peaking at $12.5K in mid-April. Downloads were highest at 8.2K early in the quarter, and active users fluctuated, ultimately rising from 23K to nearly 30K.

Finally, Tower War - Tactical Conquest by SayGames LTD maintained a consistent revenue, averaging around $6K to $8.6K. Downloads saw a peak of 5K, while active users remained stable, ending the quarter at 45.5K.

These insights are powered by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025